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modified on 24 November 2010 at 19:38 ••• 1,619 views

Biosemi

From Brain Body Interfaces

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Contents

About the Company

Biosemi is a Dutch company that sells EEG, EMG, and ECG measurement hardware and software for research.


Our Experience with the Hardware

An ActiveTwo Biosemi EEG, EMG, GSR recording system in a research lab

The ActiveTwo system provides a nice integrated solution to EEG and EMG recording. The advantages are the headcap system with pin-type electrodes that can be plugged in, allowing for very fast application of EEG. None of the electrodes are dry, all require conductive gel to work properly. No additional grounding needs to be prepared because of the DRL and CMS electrodes included in the EEG. The active electrodes are small and lightweight in their application. The color coding of the electrodes is very helpful (and can be adjusted to personal preference with color stickers). Users can select their sample-rate manually between 2, 4, 8, 16 kHz/channel.

Supported Psychophysiological Measures

  • EEG (Up to 256 electrodes)
  • EMG, EOG, and ECG (Up to 8 electrodes)
  • GSR (Separate sensor, 7 additional sensor channels available)
  • compatible with MEG/MCG

Supplied Software

  • Graphical programming environment LabVIEW works on PC and Mac

Research Papers Using This System

  • Bell, C. J., Shenoy, P., Chalodhorn, R., & Rao, R. P. N. (2008). Control of a humanoid robot by a noninvasive brain-computer interface in humans. Journal of Neural Engineering, 5(2), 214-220. doi:10.1088/1741-2560/5/2/012
  • De Santis, L., Clarke, S., & Murray, M. M. (2007). Automatic and Intrinsic Auditory "What" and "Where" Processing in Humans Revealed by Electrical Neuroimaging. Cereb. Cortex, 17(1), 9-17. doi:10.1093/cercor/bhj119
  • Murray, M., Brunet, D., & Michel, C. (2008). Topographic ERP Analyses: A Step-by-Step Tutorial Review. Brain Topography, 20(4), 249-264. doi:10.1007/s10548-008-0054-5
  • Nacke, L. and Lindley, C. A. 2008. Flow and immersion in first-person shooters: measuring the player's gameplay experience. In Proceedings of the 2008 Conference on Future Play: Research, Play, Share (Toronto, Ontario, Canada, November 03 - 05, 2008). Future Play '08. ACM, New York, NY, 81-88.